and PC. TOPICS COVERED: Introduction to modo 301 Interface overview and configuration Panels, Windows, and Tabs Hard Surface Modeling Subdivision Modeling Introduction to the new Shader Tree Using the Shader Tree effectively Working with Morphs and Maps Introduction to Sculpting Effective Sculpting Techniques Introduction to Animation Animation production pipeline
Camera techniques Resolutions and Rendering and many more techniques and tips throughout the course. Our same thorough quality you've seen in our previous courses is no different in this brand new course.
(less)